Hi There! 👋🏻

I'M a Game Programmer

Derek Miller - Senior Game Programmer specializing in Unity, Unreal, and Godot

About me

Game developer with 10 years of experience, primarily building with Unity, Godot, Cocos Creator, Phaser.js, and Pixi.js.

I've worked extensively in crypto metaverse gaming with Unity — successes and failures both sharpened my craft. That path built deep expertise in gameplay systems, AI (pathfinding, NPC behavior, decision trees), and networking with Photon, Fusion, Quantum, PlayFab, Colyseus, and FishNet.

My work spans RPG, RTS, turn-based, card, racing, roguelite, and casino games.

Current focus

As a Senior Gameplay Engineer at HeroCraft, I work on Pirate Ships・Build and Fight — a naval strategy PvP title shipped for mobile and Steam, covering combat, ship building, progression, and cross-platform gameplay.

I've also explored AI-powered game development at Jabali.ai (Godot + ML) and iGaming at Exagaming with Cocos Creator and Pixi.js.

Always open to connect with people who care about games and where the industry is headed.

Toolkit

Game Engines

  • Unity
  • Godot
  • Cocos Creator
  • Phaser.js
  • Pixi.js
  • Three.js
  • CryEngine
  • Gamemaker
  • Minetest

Languages

  • C
  • C++
  • C#
  • Lua
  • Java
  • Osiris
  • Python
  • Javascript
  • Typescript
  • HTML
  • CSS

Blockchain SDKs

  • Thirdweb
  • Nethereum
  • Tezos
  • Enjin
  • Moralis
  • Hive
  • Elysium

Networking

  • Photon
  • Fusion
  • Quantum
  • Mirror
  • PlayFab
  • Netcode
  • Colyseus
  • FishNet
  • EOS
  • Steamworks
  • Socket.IO

Genres

  • Metaverse
  • RPG
  • Strategy
  • Racing
  • Card
  • Roguelite
  • Casino
  • FPS
  • MOBA
  • Turn-based

Contact me

derek.miller03@outlook.com

derek.miller0003@gmail.com

derekgamedev03

@DerekGameDev